Snowdown
A downloadable game for Windows
(Oct-10-2019) - UPDATE 1.0.0.1:
- Dramatically decreased popping volume of small blue score balloons
- Regressed control time bug in which players could regain time faster by repetitively pushing the left stick in any direction over and over.
- Added additional details and names to the credits text document file.
Summary:
No control? No worries!
Ride inside one of 50 inflatable tubes that stick and ride together as one on contact all the way to the bottom of one tall mountain through multiple winding routes and areas! Pop as many balloons as possible to gain the most points as you race to the bottom! Playable with up to four players via local splitscreen, Snowdown boasts a casual pick-up-and-play focus with a low barrier to entry!
Remember: the only way is down!
Instructions:
Players each have a yellow Control Timer on their screen that slowly replenishes by itself when they aren't moving around. The higher the timer gets, the more control they can exert over their inflatable tube. However, when they start to move around, the timer will start to tick down to zero at which point they won't be able to move at all for a certain amount of time.
Riding through a Time Gate will grant more control time back for players who are able to reach it ahead of others and riding through yellow Hazard Rings will set a trap in one of the 36 different zones for other tubes currently riding through it! Players then get to watch the event play out in real time on a giant screen as the trapped tubes are scrambled in the chaos!
Inspired by rollercoaster action chase films, classic arcade titles of the 1990s and modern Battle Royale games, Snowdown is designed to exhibit a more "chilled-out" approach to traditional concepts of game flow, complimenting an idle brand of party atmosphere, allowing players the freedom to step back and let a session play out by itself and return later on or even let someone else take over if they so choose.
So hop in and crash, bash and slide your way into the biggest racing mosh ten thousand feet above! Hold on tight...now let go!
If you encounter any issues, feel free to leave any suggestions or feedback with a comment. Feel free to also get in touch via the Twitter handle @BonsaiTreehouse where you can catch up on general game devlopment news and all the goings on in the world!
CONTROLS:
Gamepad In-Game:
- Left Option = PAUSE
- Left Stick = STEER
- D-Pad = LOOK AROUND
Keyboard In-Game:
- P = PAUSE
- A = STEER LEFT
- Q = LOOK LEFT
- D = STEER RIGHT
- E = LOOK RIGHT
- W = LOOK UP
- S = LOOK BEHIND
Keyboard In-Menus:
- Arrow Keys: Toggle UI Buttons
- Space Bar/Enter: Confirm Selection
Gamepad In-Menus:
- D-Pad/ Left Stick: Toggle UI Buttons
- Lower Face Button: Confirm Selection
Snowdown uses Unreal® Engine. Unreal® is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere. Unreal® Engine, Copyright 1998 – 2019, Epic Games, Inc. All rights reserved.
Status | Released |
Platforms | Windows |
Release date | Nov 02, 2019 |
Rating | Rated 3.7 out of 5 stars (6 total ratings) |
Author | The Bonsai Treehouse |
Genre | Racing |
Tags | Arcade, Experimental, gamepad, Idle, Local multiplayer, Mountains, party-game, Retro, Split Screen, Unreal Engine |
Average session | A few minutes |
Inputs | Keyboard, Gamepad (any) |
Multiplayer | Local multiplayer |
Player count | 1 - 4 |
Purchase
In order to download this game you must purchase it at or above the minimum price of $3 USD. You will get access to the following files:
Comments
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Hi,
First of all, congratulations on the game, I'm having a bòast playing It!
You might ask more about management and scoring systems?
"The higher the timer gets, the more control they can exert over their inflatable tube"
Are you just referring to the fact that I can control the tube for longer or does the steering angle actually increase with a higher timer?
About the scoring system, how is the calculated the bonus given at the crossing of the finish line?
oh and one last thing... will we ever see Snowdown 2? 🥺
Thanks for playing, glad you enjoyed!
The idea with the timer in the top of the screen is to keep it above zero by riding through “TIME” gates. If it reaches zero, the controls lock up and you can’t steer, so make sure you don’t go too slowly!
The high score gets topped up by bumping into large blue and small purple balloons on the track and depending on how far ahead you are when you cross the finish line, you get a high score bonus (I.e. first place gets a higher score bonus, but it could be for nought if someone else riding behind them bumps into even more balloons on the way than them to bring their score even higher). I recall that the bonus points are at a fixed amount so the only factor is race position.
I would love to do a sequel, but I am currently busy with other projects at the moment so keep up with my socials for all that stuff (never say never though!)
Hello! Is there any way to change the resolution or graphics options in-game? For some reason all of the textures and in-game graphics appear to be set to very low but I didn't see any options to change this :)
Well, the texture quality of all models in-game are made blurry and super low by default (since it's intended to emulate the look and feel of N64 games) and the screen resolution was set to automatically fill whatever monitor you happen to be using.
How can I play 2 players with keyboard and gamepad?
I designed this game with only game pads in mind I’m afraid, as keyboards seemed a bit antithetical to the ideal of relaxed local multiplayer I had in my head. Will definitely consider otherwise for any future games though! Hope this didn’t seem discouraging...!
This is a really cute and chill little game, super fun and relaxing to play! I enjoyed it a lot!